On June 4, 2024, come and view this exhibit by the designers and artists listed below at our main space at FourOneNine. No registration needed, just swing by and let the check in volunteer know you are here to see the exhibit or register for the one of the events taking place in the same space as the exhibit. The exhibit will also be on display during the Official San Francisco Design Weeks Opening Party, also at FourOneNine.
The subject matter of attention is on our minds–how it’s limited, the new oil, too short, precious–the list goes on and on. The assortment of interactive experiences featured in Captivate aim to provoke discourse and introspection about what captivates our attention, and the myriad outcomes those engagements have in our lives. From serious to playful, deeply personal to highly public, speculative to practical, delightful to utilitarian, these diverse works have something to captivate each of you!
Memory Care Experience Station
Maria Mortati and Scott Minneman
The Experience Station provides multisensory media experiences to people with Alzheimer’s and other dementias, captivating them with sensations from activities, places, and things from their past. Memory care clients exhibit a marked uptick in mood, social engagement and attentiveness, based on hundreds of trial sessions with the prototype.
BY YOU
Thomas Euyang
By You explores a speculative media landscape where shows are not only recommended based on tastes and preferences but also remade in real time to fit a viewer’s emotions. Through the lens of a reporter, the project examines how this technology and its downstream effects through four organizations: Limbic, Neulu, the American Federation of Audiences, and CINE46.
NEW EARTH HOTLINE
Cole Ryder
New Earth Hotline is an ongoing public art project conducted on the streets of San Francisco that solicits voicemail messages from the city’s inhabitants, creating a vast repository of public opinion. At the heart of the project is a deceptively simple, but incredibly important, question: “What do you know is true in this world?”
Wanderer’s Guide to the Ocean and Islands
Mingrui Cao
Wanderer’s Guide to the Ocean and Islands is an expansive multimedia narrative that delves into the interplay between memory, geography, and identity through the metaphor of the ocean. This project not only serves as a storytelling platform but also engages users in an immersive experience, prompting them to navigate and discover the fluid landscapes of memory and imagination.
Emotopia: A Journey of Self-discovery
Yuxuan Lei
Emotopia: A Journey to Self-Discovery is an interactive experience inspired by Cognitive Behavioral Therapy, Journalling, and Mindfulness. By perceiving one’s emotions through personal reflection and engaging gameplay, this experience aims to captivate and guide players towards deeper self-awareness and empathy
Lantern: The Light Guiding ADHD to focus
Patrick Qiu
“Lantern” is a mixed reality experience designed to harness the unique cognitive strengths of adults with ADHD, providing immersive attention guidance and task management to enhance productivity and emotional regulation. Leveraging the benefits of mixed reality, Lantern supports ADHD users’ work in an obliging way — by captivating their attention — highlighting their potential and supporting effective workflow management.
Focused Breath
Farzad Kargaran
Focused Breath explores the convergence of technology and human experience, using breath and embodiment to captivate attention and reveal the beauty of our humanity. Through engaging human-machine interactions, it aims to challenge preconceptions and invite a deeper connection to ourselves and the world around us.
Moon | Stars | Flora | Fauna | Electrical Box Stories
EpaCenter, Sara Aguilar, Vida Amanat, JD Beltran, & Helen Hererra
For this public art project, the City of East Palo Alto commissioned Epacenter’s Sara Aguilar, Vida Amanat, JD Beltran, and Helen Hererra to collaborate in creating original paintings of flora, fauna, and space themes that will adorn all of the city’s electrical boxes and serve as backdrops for a delightful AR public art experience. The artist team worked with hundreds of children and youth in East Palo Alto public schools from kindergarten through high school, who created claymation sculptures which—upon the passing public activating the electrical boxes with their phones through a QR code—will dance, crawl, swim, shine, and sparkle, all to an original soundtrack created by East Palo Alto high school bands and musicians.
EPACENTER, Sara Aguilar, Vida Amanat, JD Beltran, Valarie Duran, Helen Hererra-Montano, Alysa Madrigal, Cristina Velazquez, and Trishia Ybarreche-DeLuna
For this public art project, the California Arts Council and the City of East Palo Alto commissioned EPACENTER’s Sara Aguilar, Vida Amanat, JD Beltran, Valarie Duran, Helen Hererra-Montano, Alysa Madrigal, Cristina Velazquez, and Trishia Ybarreche-DeLuna to collaborate in creating original paintings of flora, fauna, and space themes that will adorn all of the city’s electrical boxes and serve as backdrops for a delightful AR public art experience. The artist team worked with hundreds of children and youth in the community and in East Palo Alto public schools, from kindergarten through high school, to create claymation sculptures that will activate and dance, crawl, swim, shine, and sparkle on the electrical boxes when an embedded QR code is scanned, all to an original soundtrack created by East Palo Alto high school bands and musicians.
Epacenter.org
On June 4, 2024, the designers and artists will have presentations and conversations about their work in person at 10:00am in the Four One Nine library and outdoor garden area upstairs.